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- on kroll
- global ship
- if the mouseCast = the castNum of sprite 3 then
- if ship = 1 then
- go("boxroll")
- end if
- end if
- if the mouseCast = the castNum of sprite 3 then
- if ship = 0 then
- go("boxroll2")
- end if
- end if
- if the mouseCast = the castNum of sprite 16 then
- if ship = 1 then
- go("cam")
- end if
- end if
- if the mouseCast = the castNum of sprite 16 then
- if ship = 0 then
- go("cam2")
- end if
- end if
- if the mouseCast = the castNum of sprite 18 then
- if ship = 1 then
- go("book1")
- end if
- end if
- if the mouseCast = the castNum of sprite 18 then
- if ship = 0 then
- go("book2")
- end if
- end if
- if the mouseCast = the castNum of sprite 20 then
- set the castNum of sprite 23 to 79
- updateStage()
- else
- set the castNum of sprite 23 to 78
- updateStage()
- end if
- if the mouseCast = the castNum of sprite 21 then
- if ship = 1 then
- go("sign1")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 21 then
- if ship = 0 then
- go("sign2")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 22 then
- if ship = 1 then
- go("speed1")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 22 then
- if ship = 0 then
- go("speed2")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 25 then
- if ship = 1 then
- go("speed3")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 25 then
- if ship = 0 then
- go("speed4")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 28 then
- if ship = 1 then
- go("coke")
- exit
- end if
- end if
- if the mouseCast = the castNum of sprite 28 then
- if ship = 0 then
- go("coke2")
- exit
- end if
- end if
- end
-